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The Freelancer class represents someone who does not fit any of the other Archetypes. A Freelancer character has no true specialization. From farmers and bards, to nobles and court jesters, the Freelancer class is a standard class in Anima, one which anyone can choose. The Freelancer has good abilities in all fields, from magic to combat, though he specializes in none of them. It is especially easy for a character of this type to switch to any other class later. If a player does not really know what to do with his character, he can begin as a Freelancer and later change to a class he finds most suitable.


  • Archetype - Novel
  • Life Point Multiple : 20
  • Life Points : +5 per level
  • Initiative : +5 per level
  • Martial Knowledge : +20 per level (See Ki Dominion)
  • Innate Psychic Points : +1 per 2 levels (See Psychic Disciplines)

Primary Abilities

  • Combat Ability (Limit 60 %) (See Combat Modules and Ki Dominion)
    • +1 Attack : 2
    • +1 Block : 2
    • +1 Dodge : 2
    • +1 Wear Armor : 2
    • +1 Ki : 2
    • Accumulation Multiple : 20
  • Supernatural Ability (Limit 60 %) (See Magic and Summoning)
    • +5 Zeon : 2
    • MA Multiple : 60
    • +1 Magic Projection : 2
    • +1 Summon : 2
    • +1 Control : 2
    • +1 Bind : 2
    • +1 Banish : 2
  • Psychic Ability (Limit 60 %) (See Psychic Disciplines)
    • Psychic Point : 20
    • +1 Psychic Projection : 2

Secondary Abilities

  • +1 Athletics : 2
  • +1 Social : 2
  • +1 Perceptive : 2
  • +1 Intellectual : 2
  • +1 Vigor : 2
  • +1 Subterfuge : 2
  • +1 Creative : 2

Reduced Costs

  • None

Innate Bonuses

  • Primary
    • +10 Zeon points per level
  • Secondary
    • +10 to five different abilities per level

Special

  • It costs the Freelancer only 20 DP to change class to any other Archetype, or vice versa.