These abilities permit a character to make full use of his five senses and analyze the information obtained.
Dimly Lit Area
Target only partially visible
Target appropriately campouflaged
Target color contrasting with the environment
Observing character is alerted
Observer with height advantage
Slight background noise
Various smells present
Previously known taste
Notice (Perception, Passive)
The ability to notice strange things occuring in your environment, or to see fine details others might miss. This Ability deals with all five senses but primarily with Sight and Hearing.
When a character's Sight or Hearing is disabled, his Notice bonus is halved.
Distracted characters suffer a -20 to -40 penalty when distracted.
The ability to search for some predetermined object or person. The use of this Ability can have different results, such as looking for an object might result in the character finding a switch to a hidden door.
The ability to follow tracks and gather information from those tracks.
The ability to orient yourself through the use of landmarks.