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A Ranger is the virtual embodiment of the traditional adventurer - a person who has made the most of his ability to perceive what is around him and venture where others fear to tread. A Ranger usually has his senses well attuned to the environment, so it isn't easy to take him by surprise. He is also a tracker and a born survivalist, possessing incredible knowledge of forest and wilderness environments. In society, Rangers often work as hunters, scouts, or even archaelogists, but most of them are simply people who have learned these skills from living in remote areas where such skills are necessary for survival.


  • Archetype - Fighter, Prowler
  • Life Point Multiple : 20
  • Life Points : +10 per level
  • Initiative : +5 per level
  • Martial Knowledge : +20 per level (See Ki Dominion)
  • Innate Psychic Points : +1 per 3 levels (See Psychic Disciplines)

Primary Abilities

  • Combat Ability (Limit 60 %) (See Combat Modules and Ki Dominion)
    • +1 Attack : 2
    • +1 Block : 2
    • +1 Dodge : 2
    • +1 Wear Armor : 2
    • +1 Ki : 2
    • Accumulation Multiple : 25
  • Supernatural Ability (Limit 50 %) (See Magic and Summoning)
    • +5 Zeon : 3
    • MA Multiple : 70
    • +1 Magic Projection : 3
    • +1 Summon : 3
    • +1 Control : 3
    • +1 Bind : 3
    • +1 Banish : 3
  • Psychic Ability (Limit 50 %) (See Psychic Disciplines)
    • Psychic Point : 20
    • +1 Psychic Projection : 3

Secondary Abilities

  • +1 Athletics : 2
  • +1 Social : 2
  • +1 Perceptive : 1
  • +1 Intellectual : 3
  • +1 Vigor : 3
  • +1 Subterfuge : 2
  • +1 Creative : 2

Reduced Costs

  • +1 Trap Lore: 1
  • +1 Herbal Lore : 1
  • +1 Animals : 1
  • +1 Medicine : 2

Innate Bonuses

  • Primary
    • +5 Attack per level (maximum +50)
  • Secondary
    • +10 Noticeper level
    • +10 Search per level
    • +10 Track per level
    • +5 Trap Lore per level
    • +5 Animals per level
    • +5 Herbal Lore per level

Special

  • +10 per level to Detect Ki (if developed)