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Tao are martial artists who specialize in unarmed combat, though nothing prevents Tao from employing any type of weapon. Dedicated to gathering all the martial knowlede they can, these characters always seek to develop new and unique fighting techniques. Their training permits them to quickly learn any martial arts style they choose, taking from them the elements that help them become better fighters. When the moment comes, Tao also use their internal energies to maximum advantage to overcome heavily armored enemies.


  • Archetype - Fighter, Domine
  • Life Point Multiple : 20
  • Life Points : +10 per level
  • Initiative : +5 per level
  • Martial Knowledge : +30 per level (See Ki Dominion)
  • Innate Psychic Points : +1 per 3 levels (See Psychic Disciplines)

Primary Abilities

  • Combat Ability (Limit 60 %) (See Combat Modules and Ki Dominion)
    • +1 Attack : 2
    • +1 Block : 2
    • +1 Dodge : 2
    • +1 Wear Armor : 2
    • +1 Ki : 2
    • Accumulation Multiple : 15
  • Supernatural Ability (Limit 50 %) (See Magic and Summoning)
    • +5 Zeon : 3
    • MA Multiple : 70
    • +1 Magic Projection : 3
    • +1 Summon : 3
    • +1 Control : 3
    • +1 Bind : 3
    • +1 Banish : 3
  • Psychic Ability (Limit 50 %) (See Psychic Disciplines)
    • Psychic Point : 20
    • +1 Psychic Projection : 3

Secondary Abilities

  • +1 Athletics : 2
  • +1 Social : 2
  • +1 Perceptive : 2
  • +1 Intellectual : 3
  • +1 Vigor : 2
  • +1 Subterfuge : 2
  • +1 Creative : 2

Reduced Costs

  • None

Innate Bonuses

  • Primary
    • None
  • Secondary
    • +5 Style per level

Special

  • Martial arts have a cost of only 20 DP; the first martial arts only costs 10 DP