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A Warlock is a magical warrior who develops both his martial and magical abilities. Like Wizards, Warlocks control the purest of supernatural abilities - the ablitiy to cast spells to modify reality itself. Although they can concentrate on just one area, a Warlock is perfectly capable of becoming a master who controls both combat and supernatural arts equally well. Of course, doing this can leave other important abilities neglected.


  • Archetype - Fighter, Mystic
  • Life Point Multiple : 20
  • Life Points : +10 per level
  • Initiative : +5 per level
  • Martial Knowledge : +20 per level (See Ki Dominion)
  • Innate Psychic Points : +1 per 3 levels (See Psychic Disciplines)

Primary Abilities

  • Combat Ability (Limit 50 %) (See Combat Modules and Ki Dominion)
    • +1 Attack : 2
    • +1 Block : 2
    • +1 Dodge : 2
    • +1 Wear Armor : 2
    • +1 Ki : 2
    • Accumulation Multiple : 25
  • Supernatural Ability (Limit 50 %) (See Magic and Summoning)
    • +5 Zeon : 1
    • MA Multiple : 50
    • +1 Magic Projection : 2
    • +1 Summon : 2
    • +1 Control : 2
    • +1 Bind : 2
    • +1 Banish : 2
  • Psychic Ability (Limit 50 %) (See Psychic Disciplines)
    • Psychic Point : 20
    • +1 Psychic Projection : 3

Secondary Abilities

  • +1 Athletics : 2
  • +1 Social : 2
  • +1 Perceptive : 2
  • +1 Intellectual : 2
  • +1 Vigor : 2
  • +1 Subterfuge : 2
  • +1 Creative : 2

Reduced Costs

  • None

Innate Bonuses

  • Primary
    • +5 Attack per level (maximum +50)
    • +5 Block per level (maximum +50)
    • +5 Dodge per level (maximum +50)
    • +20 Zeon points per level
  • Secondary
    • +5 Magic Appraisal per level

Special

  • None